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Fixed bug where wing items showed on player's back when in merman form. Decreased phase 3 defense in Revengeance Mode from. This prevents bathtub duplication issues. Bouncy Spiky Ball and Sticky Spiky Ball recipes now require 20 Spiky Balls to be crafted instead of 3. If you combine lenses at a crimson altar, you might be able to find a way to summon a powerful monster. Supreme Soul Seekers are also now immune to Abyssal Flames and Brimstone Flames. All stealth strike damage is calculated first using Rogue stealth, then any additional damage adjustments are made on a projectile basis. Something good is bound to happen if you do! Blighted Eye now inflicts Weak for 3 seconds instead of 2. The Drax requires a soul from each boss to craft. This debuff will also cause other random debuffs to be applied to the player. Gather some lenses from the eyeballs at night and take them to a demon altar. Underworld Ash is now filled with more lava pockets, making mining Hellstone more of a challenge. Above ground tunnels may now be created during world gen. Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it! Removed Auric Tesla Royal Helm top run speed and acceleration bonuses. Decreased Harpy Wings movement speed bonus from 30% to 20%. They're easy to dodge by just running or riding in a straight line. Clowns only throw bombs when their target is alive. Each time an ancient blast projectile explodes, it releases four ancient blast shards. It had to be the largest icicle I'd ever seen. Fixed error when trying to use the room query on an unfit room in certain languages. Fixed gamepad instructions getting frozen on virtual keyboard instructions. ", "What a great day! In a later update of course. Nerfed base damage from 90 to 60. Bubbles and lava immunity bars now appear above your head. This update focuses strictly on bug fixes and other improvements over 1.3.1. Fixed a bug where Death Mode Lava Geysers in the Brimstone Crag did not deal damage to players. The new Martian Madness event can be triggered after the player defeats The Golem. Full-screen resolution can now be changed in the options menu. Best Selling Products. Changed the spawn order for Town NPCs so that the more important ones spawn first. Fixed Mini Minotaur not animating properly while flying. Crafting Wooden Arrows now gives 10 per recipe instead of 5. Fixed bug where dart & spear traps would gain damage bonuses and crit chance from ranged stats in singleplayer. Decreased Supreme Soul Seeker defense from 80 to 60. You can now right click clickable tiles when the mouse is hovering on them in Smart Cursor. The text is still in Englishtranslations should be happening soon. This prevents NPCs from trying to update every cycle which would cause massive amounts of lag. Now uses one entity to make up its two phases. Fixed minor capitalization issue in the guide's help text. debuff for 3 seconds on hit. Chlorophyte is slightly more rare and grows slower. has been replaced with "All sorts of new weapons to be found and looted. Fixed two of the floating player bugs where the player is wildly off the surface they are standing on. Dark Energies are also immune to all debuffs. Added custom visual effects that play during the Boss Rush. You can now find Marble and Granite biomes underground. Cosmic Viper Engine, Flamsteed Ring, Pole Warper, and Staff of the Mechworm now have a use time of 9 instead of either 10 or 11. Next Update: Boss Downer: Allows you to set various bosses as defeated in the world. Will now always jump towards the player instead of away from them. Storm Weaver is immune to all debuffs in phase 1. Can no longer fire projectiles as her cocoon phase starts. Buffed Mythril Waraxe use time from 24 to 10 and increased its axe power from 85% to 140%. Fixed Depth Meter displaying incorrect height biome when using camera-moving items. During this time its health bar will vanish. All sound effect volumes have been capped. You must cleanse the world of this crimson. Click on an update number in the table to the right to go to that section. Stealth strike bonus projectiles now have a cooldown of 1 second. Decreased Crystyl Crusher pickaxe power from 5000% to 500%. Enemy attacks no longer trigger Spectre set healing from hitting friendly NPCs. Fixed bug where pirate captains would be dismembered into 5 heads instead of 1 body. ", "[Name of Stylist] works wonders for my hair among other things. Overall game stability should be improved. Laser beam size and length are now based on how large their target is. At 70% HP and at 10% HP, will now initiate a bullet-hell. Equipping any type of wing accessory will now grant the player +24% jump speed. The Devourer of Gods will drop the Cosmic Discharge, Norfleet, and Skullmasher. 8 yanda bir gudik olarak, kokpitte umak.. evet efendim, bu hikayedeki gudik benim.. annem, ablam ve ben bir yaz tatili sonunda, trabzon'dan istanbul'a dnyorduk.. istanbul havayollar vard o zamanlar.. alana gittik kontroller yapld, uaa bindik, yerlerimizi bulduk oturduk.. herey yolundayd, ta ki n kapnn orada yaanan kargaay farketmemize kadar.. Decreased level 5 Rogue Proficiency rogue damage bonus from 3% to 2%. Added an option to automatically save the world every 10 minutes. All previous projectile damage decreases have been increased to 35%. The Solidifier now drops from King Slime. More Blinkroots appear during worldgen, and all herbs can potentially "grow" during worldgen as well. Fixed Eye of Cthulhu dealing WAYYYYY too much damage in normal mode. Fixed issue where players could hack themselves "difficulty 3". Fixed bug where painted tiles did not draw on the map properly. Crabulon, Desert Scourge, The Dragonfolly, Hive Mind, Leviathan, The Perforators, and Ravager are no longer immune to any debuffs besides Confusion and Pearl Aura. Reworked Midnight Sun Beacon, removed beacon laser beam barrage. World gen no longer saves broken chest slots. Added several new command line and config options. Now requires and consumes four arrows per use. Buffed Wulfrum Hammer use time from 28 to 10 and increased its hammer power from 35% to 45%. Fixed health bar issues for Wyvern and Destroyer. You might be able to mine some of the volcanic rubble contained within. When choosing your hairstyle, you may now right click to cycle through the hair selections backwards. Hunter potion no longer gives off light. This prevents world Corruption when saving is interrupted. The surface layer is slightly thicker, with the underground starting slightly lower than normal, relative to map height. It is a pick and choose server mod that allows you to decide how you want to run your world. Fixed issue with bubbles and reversed gravity. Increased its minion slot requirement from 4 to 5. Corruption, Crimson, and Hallow Grass wall spreads further. Buffed Axe of Purity use time from 18 to 14. Painted walls show up properly on the map. Buffed Astral Hamaxe use time from 7 to 4, increased its axe power from 150% to 165%, and decreased its hammer power from 150% to 100%. Buffed Bladetongue's base damage from 55 to 120 and gave it a 175% size modifier. Instead of consuming 2 blocks, extractinating has a chance of giving a smaller amount of money. Synthetics - like fabrics, different companies are seeking to lower the cost of materials by inventing synthetic oils. Wooden fence types now properly let the sunlight through. Fixed certain turret staves not showing use animation when used by other players. You should take care. Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed. Decreased Healer Guardian defense from 35 to 30. This effect also occurs when transitioning into its second phase. Activating it in certain places would have some risky consequences. Fixed an issue that caused the game to crash if the player loaded in an Arsenal Lab Turret without a dedicated graphics card installed on their PC. Dungeon Spirit spawns have been slightly increased. Make sure to smash any demon altar you can find. Phantom Shot projectiles can no longer bounce off of tiles. (Potentially) Fixed boss bags disappearing after death. After nine lunges are performed, it will again fire three barrages of Ice Mist projectiles from below the player. Are you tired of having a mess of chests in your base? Crimson and Demon Altars will now drop 6 Souls of Night when broken. Fixed NPC-started parties occuring only for 1 player in the server at random. ", "I have no more energy left to resent him, or you", "If you're looking for some fourth-degree burns, you've got the right person." Meteorites can no longer be destroyed with explosives. Increased Beetle Juice drop rate from 20% /. Fixed a bug where bad item stack sizes could cause the game to crash when saving. We mages often rely on celestial bodies and their fragments to enhance our mana. (it really was bugged! Prismatic Regalia now has a static 20% chance to fire homing rockets instead of a random chance between 1% and 80%. Fixed an oversight that allowed Gael's Greatsword lightning projectile dealing flat damage and not scaling with melee damage bonuses. Shops now sell items back to you. Dazzling Stabber Staff mana cost decreased from 12 to 10. Fixed Plantera flag not triggering for non-English users. Staff of the Mechworm mana cost decreased from 15 to 10. Buffed Abyssal Hammer use time from 13 to 9, decreased its hammer power from 110% to 88%, and gave it +1 tile range. Favorited items cannot be quick-trashed, quick-stacked, or deposited. This should hopefully fix the bug with there sometimes being none. Fixed bug where Frost Moon waves 14 to 19 had "Santank" instead of "Santa-NK1" for the name. Fixed bug where heart crystals could spawn in nonsolid areas. These are craftable by having a Crystal Ball and glass near a water or lava source. Fixed bug where High Test Fishing Line accessory did nothing. Buffed Tungsten Axe use time from 25 to 13 and increased its axe power from 55% to 70%. Thorns are now destroyed after you touch them and receive damage. Bats have a chance to give the new Feral Bite debuff. Decreased Astrum Aureus and Aureus Spawn post-Moon Lord damage multipliers from 3x to 2x. Buffed Mythril Pickaxe use time from 24 to 7 and increased its pickaxe power from 150% to 160%. Gets rid of a lot of overhead. I do not sleep, it is part of my nature. The Rod of Discord now takes 1/6 of your life rather than 1/5. Dressers can now be used as chests. Made several lighting and display optimizations to increase game performance. Profaned Energy Lanterns now inflict Holy Flames for 3 seconds. Decreased God Slayer Mask movement speed bonus from 18% to 10%. The Jungle and the Snow biome generate on the same side opposite of the, A single world will incorporate elements of both. Now causes all rogue projectiles to explode into 5-12 lost souls and grants +10 rogue stealth. Added Config.json setting "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled, Added Config.json setting "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled, Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled, Added Config.json setting "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*), Added Config.json setting "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedCOlor"'s color, Fixed 'event' achievements not being granted in multiplayer ("You can do it! Each time the player reforges an item, the tier gets higher until tier 6 is reached. (Mankato) I moved recently and just don't have the time or space for my tank. Fireplaces and Chimneys are now craftable. Fixed Golem (free head) hitbox being significantly lower than its sprite. You can no longer escape from the final boss's wrath. Fixed cannons not shooting cannonballs when pulsed via non-player projectiles. There are now 3 difficulty modes that are set when creating a character. Deleting a world or character will now move it to the recycle bin versus permanent deletion. Buffed Gold Pickaxe use time from 19 to 8. ", "The Sulphurous Seas are dangerous. (Thanks Omnir). This will take all items inside the chest/bank if there is room, If not it will take all items starting from top left.There is also a Quick Stack option for the reverse effect. The world is your Pumpkin Moon and Frost Moon can now be started when using a Snowman pet. Added infinite wiring support across the map. Defender's Forge now has highlight outlines. Fixed a large multitude of NPCs not dropping their banners / counting tally. Fixed bug where players would run up stairs when running against them. Hot-bar Slots now show their Hot-key number. Unlike most of the other secret seeds, the drunk world seed is interpreted as a number, so any number of 0s can be added in the front (e.g. Fixed bug where Guide would keep talking about shadow orbs until you beat Skeletron rather than eater of worlds / brain of cthulhu. Nerfed Plaguebringer defense from 30 to 24. Fixed some inconsistencies between minimap heads and character heads. Jump frequency increased by 40%. Lesser Restoration Potions are now just Restoration Potions. The final bosses leech debuff has been overhauled (spoilers). Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window. Red Abyss Mines inflict Darkness for 4 seconds. Fixed issue where magma stone fire particles would apply to bug net. Fixed some Hardmode Dungeon enemies drawing into the floor slightly in their animation. Earth Elementals will now spawn and remain passive unless the player is within a 30 block radius of them or if the player attacks them. Fixed issue where the nurse would not heal all debuffs under rare circumstances. ", "Necromancy was never a field I found interesting. Fixed bug where platinum candle did not emit light in non-rgb lighting mode. Fixed bug where info accessories displayed info when you looked at empty signs but not when you looked at texty signs. All summoning weapons now cost 10 Mana to use. Fixed bug where Sleeping Angler Kid would move slowly on tiles if attacked by monsters. No longer resists the Stardust Dragon Staff minion by 90% and the, Decreased Brimstone Heart HP from 160,000 /. ", "I can't imagine what your future holds now.". Kelvin Catalyst no longer requires Frigid Bars to be crafted. This potion allows you to teleport to any player on your team by clicking them on the map. The Hammush has had its sale price increased. Fixed bug in world gen where Restoration potions could generate with their stack over the max. Dunerider Boots can now be tinkered with Rocket Boots to make Spectre Boots. Fixed teleporting directly on top of a pressure plate not triggering it properly since. Four New Cave Mini-Biomes that have different types of moss. Crimtane and Demonite bars now cost 3 ore. You can now craft Target Dummies to test your damage per second. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse, Werewolf form has been buffed and can take place every night, Broken armor debuff only lasts 2 minutes, down from 5, You now use a pickaxe to remove armor from a mannequin, Players no longer take double damage in pvp, Items of the same type will now stack when next to each other, When using a gravitation potion your world will invert rather than your character, You can no longer become invincible when touching fire blocks, Increased speed at which you can buy stacks of things.

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